#include "stdafx.h"
#include "VesselInfo.hpp"


VesselInfo::VesselInfo(Vessel ^Vessel) : m_Target(Vessel), m_Initialized(false) {

	m_CurPos = Vessel->GetWorldPos3D()

	

}


Vessel ^VesselInfo::Target::get(void) {

	return this->m_Target;

}